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Interlude is a shared canvas where strangers draw ephemeral light. You draw with your finger. Others around the world draw too. Their trails appear as white light on your screen. When your light touches theirs, both phones vibrate softly. Then everything fades.
Nothing is saved. Nothing is measured. No chat, no profiles, no followers. Just the quiet awareness that someone else was here with you, briefly, before you both moved on. It's about co-existence rather than communication. Presence rather than performance.

Most digital spaces are built on accumulation: followers, likes, content, identity. They ask us to perform, optimize, and leave permanent traces of ourselves. I wanted to explore the opposite: what happens when we strip all of that away
Interlude is a personal experiment in creating digital spaces that don't demand anything from you. No profile to build. No audience to maintain. No history to curate. Just presence, fleeting, anonymous, and honest.
I believe apps and digital spaces can be warm, human, and contemplative. They don't have to track us, measure us, or turn our attention into currency. This is my attempt to prove that through the medium of interactive media: to create something that feels more like sitting in a quiet room with strangers than scrolling through a feed.










